Discover
Workshops, audits and a lot of uncomfortable questions. We find the one idea worth building everything around.
( The studio )
Shonetow started in a tiny Belgrade flat with two laptops and one rule: never ship anything that feels dead. Ten years later the flat got bigger. The rule stayed.
( What we believe )
Motion is not decoration. It is how interfaces speak. Good design earns attention — great design keeps it. And the details nobody asked for are usually the ones everybody remembers.
( How we work )
Workshops, audits and a lot of uncomfortable questions. We find the one idea worth building everything around.
Strategy, architecture and a motion language. Everyone knows exactly what we are making and why.
Prototypes in motion from day one. You click, scroll and feel it long before a single line of production code.
Performant, accessible builds with creative code where it matters. Then we launch, measure and polish.
( The crew )
Founder · Creative director
Design lead
Creative developer
Motion & 3D
( Recognition )